#include <drake/systems/plants/RigidBodyFrame.h>
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| RigidBodyFrame (const std::string &_name, RigidBody *_body, const Eigen::Isometry3d &_transform_to_body) |
| A constructor where the transform-to-body is specified using an Eigen::Isometry3d matrix. More...
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| RigidBodyFrame (const std::string &_name, RigidBody *_body, const Eigen::Vector3d &xyz=Eigen::Vector3d::Zero(), const Eigen::Vector3d &rpy=Eigen::Vector3d::Zero()) |
| A constructor where the transform-to-body is specified using Euler angles. More...
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| RigidBodyFrame () |
| The default constructor. More...
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int | get_model_id () |
| Returns the ID of the model to which this rigid body frame belongs. More...
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A constructor where the transform-to-body is specified using an Eigen::Isometry3d matrix.
RigidBodyFrame |
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const std::string & |
_name, |
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RigidBody * |
_body, |
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const Eigen::Vector3d & |
xyz = Eigen::Vector3d::Zero() , |
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const Eigen::Vector3d & |
rpy = Eigen::Vector3d::Zero() |
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A constructor where the transform-to-body is specified using Euler angles.
Returns the ID of the model to which this rigid body frame belongs.
Eigen::Isometry3d transform_to_body |
The documentation for this class was generated from the following files: