AllBodiesClosestDistanceConstraintType | RigidBodyConstraint | static |
bounds(const double *t, Eigen::VectorXd &lb, Eigen::VectorXd &ub) const | PositionConstraint | virtual |
eval(const double *t, KinematicsCache< double > &cache, Eigen::VectorXd &c, Eigen::MatrixXd &dc) const | PositionConstraint | virtual |
evalNames(const double *t, std::vector< std::string > &cnst_names) const | RelativePositionConstraint | protectedvirtual |
evalPositions(KinematicsCache< double > &cache, Eigen::Matrix3Xd &pos, Eigen::MatrixXd &J) const | RelativePositionConstraint | protectedvirtual |
get_n_pts() const | PositionConstraint | inlineprotected |
get_pts() const | PositionConstraint | inlineprotected |
getCategory() const | RigidBodyConstraint | inline |
getNumConstraint(const double *t) const | SingleTimeKinematicConstraint | |
getRobotPointer() const | RigidBodyConstraint | inline |
getTimeString(const double *t) const | RigidBodyConstraint | protected |
getType() const | RigidBodyConstraint | inline |
GravityCompensationTorqueConstraintType | RigidBodyConstraint | static |
isTimeValid(const double *t) const | SingleTimeKinematicConstraint | |
MinDistanceConstraintType | RigidBodyConstraint | static |
MultipleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
MultipleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
name(const double *t, std::vector< std::string > &name_str) const | PositionConstraint | virtual |
Point2LineSegDistConstraintType | RigidBodyConstraint | static |
Point2PointDistanceConstraintType | RigidBodyConstraint | static |
PositionConstraint(RigidBodyTree *model, const Eigen::Matrix3Xd &pts, Eigen::MatrixXd lb, Eigen::MatrixXd ub, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | PositionConstraint | |
PostureChangeConstraintType | RigidBodyConstraint | static |
PostureConstraintCategory | RigidBodyConstraint | static |
PostureConstraintType | RigidBodyConstraint | static |
QuasiStaticConstraintCategory | RigidBodyConstraint | static |
QuasiStaticConstraintType | RigidBodyConstraint | static |
RelativeGazeDirConstraintType | RigidBodyConstraint | static |
RelativeGazeTargetConstraintType | RigidBodyConstraint | static |
RelativePositionConstraint(RigidBodyTree *model, const Eigen::Matrix3Xd &pts, const Eigen::MatrixXd &lb, const Eigen::MatrixXd &ub, int bodyA_idx, int bodyB_idx, const Eigen::Matrix< double, 7, 1 > &bTbp, const Eigen::Vector2d &tspan) | RelativePositionConstraint | |
RelativePositionConstraintType | RigidBodyConstraint | static |
RelativeQuatConstraintType | RigidBodyConstraint | static |
RigidBodyConstraint(int category, RigidBodyTree *robot, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | RigidBodyConstraint | |
set_num_constraint(int num_constraint) | SingleTimeKinematicConstraint | inlineprotected |
set_robot(RigidBodyTree *robot) | RigidBodyConstraint | inlineprotected |
set_type(int type) | RigidBodyConstraint | inlineprotected |
SingleTimeKinematicConstraint(RigidBodyTree *model, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | SingleTimeKinematicConstraint | |
SingleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintType | RigidBodyConstraint | static |
tspan() const | RigidBodyConstraint | inlineprotected |
updateRobot(RigidBodyTree *robot) | SingleTimeKinematicConstraint | virtual |
WorldCoMConstraintType | RigidBodyConstraint | static |
WorldEulerConstraintType | RigidBodyConstraint | static |
WorldFixedBodyPoseConstraintType | RigidBodyConstraint | static |
WorldFixedOrientConstraintType | RigidBodyConstraint | static |
WorldFixedPositionConstraintType | RigidBodyConstraint | static |
WorldGazeDirConstraintType | RigidBodyConstraint | static |
WorldGazeOrientConstraintType | RigidBodyConstraint | static |
WorldGazeTargetConstraintType | RigidBodyConstraint | static |
WorldPositionConstraintType | RigidBodyConstraint | static |
WorldPositionInFrameConstraintType | RigidBodyConstraint | static |
WorldQuatConstraintType | RigidBodyConstraint | static |
~PositionConstraint(void) | PositionConstraint | inlinevirtual |
~RelativePositionConstraint() | RelativePositionConstraint | virtual |
~RigidBodyConstraint(void)=0 | RigidBodyConstraint | pure virtual |
~SingleTimeKinematicConstraint() | SingleTimeKinematicConstraint | inlinevirtual |