Drake
RelativeGazeDirConstraint Member List

This is the complete list of members for RelativeGazeDirConstraint, including all inherited members.

AllBodiesClosestDistanceConstraintTypeRigidBodyConstraintstatic
bounds(const double *t, Eigen::VectorXd &lb, Eigen::VectorXd &ub) const GazeDirConstraintvirtual
eval(const double *t, KinematicsCache< double > &cache, Eigen::VectorXd &c, Eigen::MatrixXd &dc) const RelativeGazeDirConstraintvirtual
GazeConstraint(RigidBodyTree *model, const Eigen::Vector3d &axis, double conethreshold=0.0, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan)GazeConstraint
GazeDirConstraint(RigidBodyTree *model, const Eigen::Vector3d &axis, const Eigen::Vector3d &dir, double conethreshold, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan)GazeDirConstraint
get_axis() const GazeConstraintinlineprotected
get_conethreshold() const GazeConstraintinlineprotected
get_dir() const GazeDirConstraintinlineprotected
getCategory() const RigidBodyConstraintinline
getNumConstraint(const double *t) const SingleTimeKinematicConstraint
getRobotPointer() const RigidBodyConstraintinline
getTimeString(const double *t) const RigidBodyConstraintprotected
getType() const RigidBodyConstraintinline
GravityCompensationTorqueConstraintTypeRigidBodyConstraintstatic
isTimeValid(const double *t) const SingleTimeKinematicConstraint
MinDistanceConstraintTypeRigidBodyConstraintstatic
MultipleTimeKinematicConstraintCategoryRigidBodyConstraintstatic
MultipleTimeLinearPostureConstraintCategoryRigidBodyConstraintstatic
name(const double *t, std::vector< std::string > &name_str) const RelativeGazeDirConstraintvirtual
Point2LineSegDistConstraintTypeRigidBodyConstraintstatic
Point2PointDistanceConstraintTypeRigidBodyConstraintstatic
PostureChangeConstraintTypeRigidBodyConstraintstatic
PostureConstraintCategoryRigidBodyConstraintstatic
PostureConstraintTypeRigidBodyConstraintstatic
QuasiStaticConstraintCategoryRigidBodyConstraintstatic
QuasiStaticConstraintTypeRigidBodyConstraintstatic
RelativeGazeDirConstraint(RigidBodyTree *model, int bodyA_idx, int bodyB_idx, const Eigen::Vector3d &axis, const Eigen::Vector3d &dir, double conethreshold, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan)RelativeGazeDirConstraint
RelativeGazeDirConstraintTypeRigidBodyConstraintstatic
RelativeGazeTargetConstraintTypeRigidBodyConstraintstatic
RelativePositionConstraintTypeRigidBodyConstraintstatic
RelativeQuatConstraintTypeRigidBodyConstraintstatic
RigidBodyConstraint(int category, RigidBodyTree *robot, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan)RigidBodyConstraint
set_num_constraint(int num_constraint)SingleTimeKinematicConstraintinlineprotected
set_robot(RigidBodyTree *robot)RigidBodyConstraintinlineprotected
set_type(int type)RigidBodyConstraintinlineprotected
SingleTimeKinematicConstraint(RigidBodyTree *model, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan)SingleTimeKinematicConstraint
SingleTimeKinematicConstraintCategoryRigidBodyConstraintstatic
SingleTimeLinearPostureConstraintCategoryRigidBodyConstraintstatic
SingleTimeLinearPostureConstraintTypeRigidBodyConstraintstatic
tspan() const RigidBodyConstraintinlineprotected
updateRobot(RigidBodyTree *robot)SingleTimeKinematicConstraintvirtual
WorldCoMConstraintTypeRigidBodyConstraintstatic
WorldEulerConstraintTypeRigidBodyConstraintstatic
WorldFixedBodyPoseConstraintTypeRigidBodyConstraintstatic
WorldFixedOrientConstraintTypeRigidBodyConstraintstatic
WorldFixedPositionConstraintTypeRigidBodyConstraintstatic
WorldGazeDirConstraintTypeRigidBodyConstraintstatic
WorldGazeOrientConstraintTypeRigidBodyConstraintstatic
WorldGazeTargetConstraintTypeRigidBodyConstraintstatic
WorldPositionConstraintTypeRigidBodyConstraintstatic
WorldPositionInFrameConstraintTypeRigidBodyConstraintstatic
WorldQuatConstraintTypeRigidBodyConstraintstatic
~GazeConstraint(void)GazeConstraintinlinevirtual
~GazeDirConstraint(void)GazeDirConstraintinlinevirtual
~RelativeGazeDirConstraint(void)RelativeGazeDirConstraintinlinevirtual
~RigidBodyConstraint(void)=0RigidBodyConstraintpure virtual
~SingleTimeKinematicConstraint()SingleTimeKinematicConstraintinlinevirtual