AllBodiesClosestDistanceConstraintType | RigidBodyConstraint | static |
bounds(const double *t, int n_breaks, Eigen::VectorXd &lb, Eigen::VectorXd &ub) const | PostureChangeConstraint | virtual |
eval(const double *t, int n_breaks, const Eigen::MatrixXd &q, Eigen::VectorXd &c, Eigen::SparseMatrix< double > &dc) const | MultipleTimeLinearPostureConstraint | |
feval(const double *t, int n_breaks, const Eigen::MatrixXd &q, Eigen::VectorXd &c) const | PostureChangeConstraint | virtual |
getCategory() const | RigidBodyConstraint | inline |
getNumConstraint(const double *t, int n_breaks) const | PostureChangeConstraint | virtual |
getRobotPointer() const | RigidBodyConstraint | inline |
getTimeString(const double *t) const | RigidBodyConstraint | protected |
getType() const | RigidBodyConstraint | inline |
geval(const double *t, int n_breaks, Eigen::VectorXi &iAfun, Eigen::VectorXi &jAvar, Eigen::VectorXd &A) const | PostureChangeConstraint | virtual |
GravityCompensationTorqueConstraintType | RigidBodyConstraint | static |
isTimeValid(const double *t, int n_breaks) const | MultipleTimeLinearPostureConstraint | |
MinDistanceConstraintType | RigidBodyConstraint | static |
MultipleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
MultipleTimeLinearPostureConstraint(RigidBodyTree *model, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | MultipleTimeLinearPostureConstraint | |
MultipleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
name(const double *t, int n_breaks, std::vector< std::string > &name_str) const | PostureChangeConstraint | virtual |
numValidTime(const std::vector< bool > &valid_flag) const | MultipleTimeLinearPostureConstraint | protected |
Point2LineSegDistConstraintType | RigidBodyConstraint | static |
Point2PointDistanceConstraintType | RigidBodyConstraint | static |
PostureChangeConstraint(RigidBodyTree *model, const Eigen::VectorXi &joint_ind, const Eigen::VectorXd &lb_change, const Eigen::VectorXd &ub_change, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | PostureChangeConstraint | |
PostureChangeConstraintType | RigidBodyConstraint | static |
PostureConstraintCategory | RigidBodyConstraint | static |
PostureConstraintType | RigidBodyConstraint | static |
QuasiStaticConstraintCategory | RigidBodyConstraint | static |
QuasiStaticConstraintType | RigidBodyConstraint | static |
RelativeGazeDirConstraintType | RigidBodyConstraint | static |
RelativeGazeTargetConstraintType | RigidBodyConstraint | static |
RelativePositionConstraintType | RigidBodyConstraint | static |
RelativeQuatConstraintType | RigidBodyConstraint | static |
RigidBodyConstraint(int category, RigidBodyTree *robot, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | RigidBodyConstraint | |
set_robot(RigidBodyTree *robot) | RigidBodyConstraint | inlineprotected |
set_type(int type) | RigidBodyConstraint | inlineprotected |
setJointChangeBounds(const Eigen::VectorXi &joint_ind, const Eigen::VectorXd &lb_change, const Eigen::VectorXd &ub_change) | PostureChangeConstraint | protectedvirtual |
SingleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintType | RigidBodyConstraint | static |
tspan() const | RigidBodyConstraint | inlineprotected |
validTimeInd(const std::vector< bool > &valid_flag, Eigen::VectorXi &valid_t_ind) const | MultipleTimeLinearPostureConstraint | protected |
WorldCoMConstraintType | RigidBodyConstraint | static |
WorldEulerConstraintType | RigidBodyConstraint | static |
WorldFixedBodyPoseConstraintType | RigidBodyConstraint | static |
WorldFixedOrientConstraintType | RigidBodyConstraint | static |
WorldFixedPositionConstraintType | RigidBodyConstraint | static |
WorldGazeDirConstraintType | RigidBodyConstraint | static |
WorldGazeOrientConstraintType | RigidBodyConstraint | static |
WorldGazeTargetConstraintType | RigidBodyConstraint | static |
WorldPositionConstraintType | RigidBodyConstraint | static |
WorldPositionInFrameConstraintType | RigidBodyConstraint | static |
WorldQuatConstraintType | RigidBodyConstraint | static |
~MultipleTimeLinearPostureConstraint() | MultipleTimeLinearPostureConstraint | inlinevirtual |
~PostureChangeConstraint() | PostureChangeConstraint | inlinevirtual |
~RigidBodyConstraint(void)=0 | RigidBodyConstraint | pure virtual |