| AllBodiesClosestDistanceConstraint(RigidBodyTree *model, double lb, double ub, const std::vector< int > &active_bodies_idx, const std::set< std::string > &active_group_names, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | AllBodiesClosestDistanceConstraint | |
| AllBodiesClosestDistanceConstraintType | RigidBodyConstraint | static |
| bounds(const double *t, Eigen::VectorXd &lb, Eigen::VectorXd &ub) const | AllBodiesClosestDistanceConstraint | virtual |
| eval(const double *t, KinematicsCache< double > &cache, Eigen::VectorXd &c, Eigen::MatrixXd &dc) const | AllBodiesClosestDistanceConstraint | virtual |
| getCategory() const | RigidBodyConstraint | inline |
| getNumConstraint(const double *t) const | SingleTimeKinematicConstraint | |
| getRobotPointer() const | RigidBodyConstraint | inline |
| getTimeString(const double *t) const | RigidBodyConstraint | protected |
| getType() const | RigidBodyConstraint | inline |
| GravityCompensationTorqueConstraintType | RigidBodyConstraint | static |
| isTimeValid(const double *t) const | SingleTimeKinematicConstraint | |
| MinDistanceConstraintType | RigidBodyConstraint | static |
| MultipleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
| MultipleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
| name(const double *t, std::vector< std::string > &name) const | AllBodiesClosestDistanceConstraint | virtual |
| Point2LineSegDistConstraintType | RigidBodyConstraint | static |
| Point2PointDistanceConstraintType | RigidBodyConstraint | static |
| PostureChangeConstraintType | RigidBodyConstraint | static |
| PostureConstraintCategory | RigidBodyConstraint | static |
| PostureConstraintType | RigidBodyConstraint | static |
| QuasiStaticConstraintCategory | RigidBodyConstraint | static |
| QuasiStaticConstraintType | RigidBodyConstraint | static |
| RelativeGazeDirConstraintType | RigidBodyConstraint | static |
| RelativeGazeTargetConstraintType | RigidBodyConstraint | static |
| RelativePositionConstraintType | RigidBodyConstraint | static |
| RelativeQuatConstraintType | RigidBodyConstraint | static |
| RigidBodyConstraint(int category, RigidBodyTree *robot, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | RigidBodyConstraint | |
| set_num_constraint(int num_constraint) | SingleTimeKinematicConstraint | inlineprotected |
| set_robot(RigidBodyTree *robot) | RigidBodyConstraint | inlineprotected |
| set_type(int type) | RigidBodyConstraint | inlineprotected |
| SingleTimeKinematicConstraint(RigidBodyTree *model, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | SingleTimeKinematicConstraint | |
| SingleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
| SingleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
| SingleTimeLinearPostureConstraintType | RigidBodyConstraint | static |
| tspan() const | RigidBodyConstraint | inlineprotected |
| updateRobot(RigidBodyTree *robot) | AllBodiesClosestDistanceConstraint | virtual |
| WorldCoMConstraintType | RigidBodyConstraint | static |
| WorldEulerConstraintType | RigidBodyConstraint | static |
| WorldFixedBodyPoseConstraintType | RigidBodyConstraint | static |
| WorldFixedOrientConstraintType | RigidBodyConstraint | static |
| WorldFixedPositionConstraintType | RigidBodyConstraint | static |
| WorldGazeDirConstraintType | RigidBodyConstraint | static |
| WorldGazeOrientConstraintType | RigidBodyConstraint | static |
| WorldGazeTargetConstraintType | RigidBodyConstraint | static |
| WorldPositionConstraintType | RigidBodyConstraint | static |
| WorldPositionInFrameConstraintType | RigidBodyConstraint | static |
| WorldQuatConstraintType | RigidBodyConstraint | static |
| ~AllBodiesClosestDistanceConstraint() | AllBodiesClosestDistanceConstraint | inlinevirtual |
| ~RigidBodyConstraint(void)=0 | RigidBodyConstraint | pure virtual |
| ~SingleTimeKinematicConstraint() | SingleTimeKinematicConstraint | inlinevirtual |