AllBodiesClosestDistanceConstraint(RigidBodyTree *model, double lb, double ub, const std::vector< int > &active_bodies_idx, const std::set< std::string > &active_group_names, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | AllBodiesClosestDistanceConstraint | |
AllBodiesClosestDistanceConstraintType | RigidBodyConstraint | static |
bounds(const double *t, Eigen::VectorXd &lb, Eigen::VectorXd &ub) const | AllBodiesClosestDistanceConstraint | virtual |
eval(const double *t, KinematicsCache< double > &cache, Eigen::VectorXd &c, Eigen::MatrixXd &dc) const | AllBodiesClosestDistanceConstraint | virtual |
getCategory() const | RigidBodyConstraint | inline |
getNumConstraint(const double *t) const | SingleTimeKinematicConstraint | |
getRobotPointer() const | RigidBodyConstraint | inline |
getTimeString(const double *t) const | RigidBodyConstraint | protected |
getType() const | RigidBodyConstraint | inline |
GravityCompensationTorqueConstraintType | RigidBodyConstraint | static |
isTimeValid(const double *t) const | SingleTimeKinematicConstraint | |
MinDistanceConstraintType | RigidBodyConstraint | static |
MultipleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
MultipleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
name(const double *t, std::vector< std::string > &name) const | AllBodiesClosestDistanceConstraint | virtual |
Point2LineSegDistConstraintType | RigidBodyConstraint | static |
Point2PointDistanceConstraintType | RigidBodyConstraint | static |
PostureChangeConstraintType | RigidBodyConstraint | static |
PostureConstraintCategory | RigidBodyConstraint | static |
PostureConstraintType | RigidBodyConstraint | static |
QuasiStaticConstraintCategory | RigidBodyConstraint | static |
QuasiStaticConstraintType | RigidBodyConstraint | static |
RelativeGazeDirConstraintType | RigidBodyConstraint | static |
RelativeGazeTargetConstraintType | RigidBodyConstraint | static |
RelativePositionConstraintType | RigidBodyConstraint | static |
RelativeQuatConstraintType | RigidBodyConstraint | static |
RigidBodyConstraint(int category, RigidBodyTree *robot, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | RigidBodyConstraint | |
set_num_constraint(int num_constraint) | SingleTimeKinematicConstraint | inlineprotected |
set_robot(RigidBodyTree *robot) | RigidBodyConstraint | inlineprotected |
set_type(int type) | RigidBodyConstraint | inlineprotected |
SingleTimeKinematicConstraint(RigidBodyTree *model, const Eigen::Vector2d &tspan=DrakeRigidBodyConstraint::default_tspan) | SingleTimeKinematicConstraint | |
SingleTimeKinematicConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintCategory | RigidBodyConstraint | static |
SingleTimeLinearPostureConstraintType | RigidBodyConstraint | static |
tspan() const | RigidBodyConstraint | inlineprotected |
updateRobot(RigidBodyTree *robot) | AllBodiesClosestDistanceConstraint | virtual |
WorldCoMConstraintType | RigidBodyConstraint | static |
WorldEulerConstraintType | RigidBodyConstraint | static |
WorldFixedBodyPoseConstraintType | RigidBodyConstraint | static |
WorldFixedOrientConstraintType | RigidBodyConstraint | static |
WorldFixedPositionConstraintType | RigidBodyConstraint | static |
WorldGazeDirConstraintType | RigidBodyConstraint | static |
WorldGazeOrientConstraintType | RigidBodyConstraint | static |
WorldGazeTargetConstraintType | RigidBodyConstraint | static |
WorldPositionConstraintType | RigidBodyConstraint | static |
WorldPositionInFrameConstraintType | RigidBodyConstraint | static |
WorldQuatConstraintType | RigidBodyConstraint | static |
~AllBodiesClosestDistanceConstraint() | AllBodiesClosestDistanceConstraint | inlinevirtual |
~RigidBodyConstraint(void)=0 | RigidBodyConstraint | pure virtual |
~SingleTimeKinematicConstraint() | SingleTimeKinematicConstraint | inlinevirtual |