Drake
Model Member List

This is the complete list of members for Model, including all inherited members.

addElement(const Element &element)Modelvirtual
ClearCachedResults(bool use_margins)=0Modelpure virtual
closestPointsAllToAll(const std::vector< ElementId > &ids_to_check, const bool use_margins, std::vector< PointPair > &closest_points)=0Modelpure virtual
closestPointsPairwise(const std::vector< ElementIdPair > &id_pairs, const bool use_margins, std::vector< PointPair > &closest_points)=0Modelpure virtual
collidingPoints(const std::vector< Eigen::Vector3d > &input_points, double collision_threshold)=0Modelpure virtual
collidingPointsCheckOnly(const std::vector< Eigen::Vector3d > &input_points, double collision_threshold)=0Modelpure virtual
collisionDetectFromPoints(const Eigen::Matrix3Xd &points, bool use_margins, std::vector< PointPair > &closest_points)=0Modelpure virtual
collisionRaycast(const Eigen::Matrix3Xd &origin, const Eigen::Matrix3Xd &ray_endpoint, bool use_margins, Eigen::VectorXd &distances, Eigen::Matrix3Xd &normals)=0Modelpure virtual
ComputeMaximumDepthCollisionPoints(const bool use_margins, std::vector< PointPair > &closest_points)=0Modelpure virtual
elementsModelprotected
getTerrainContactPoints(ElementId id0, Eigen::Matrix3Xd &terrain_points)Modelvirtual
Model()Modelinline
operator<<(std::ostream &, const Model &)Modelfriend
potentialCollisionPoints(bool use_margins)=0Modelpure virtual
readElement(ElementId id) const Modelvirtual
removeElement(const ElementId &id)Model
transformCollisionFrame(const DrakeCollision::ElementId &eid, const Eigen::Isometry3d &transform_body_to_joint)Modelvirtual
updateElementWorldTransform(const ElementId id, const Eigen::Isometry3d &T_local_to_world)Modelvirtual
updateModel()=0Modelpure virtual
~Model()Modelinlinevirtual